![]() While Escape from Pleasure Planet is a self-proclaimed gay game, that can take away from the fact it’s a meaty point-and-click adventure that just happens to feature gay themes, campy humour and psychedelic, 1970s science-fiction. Armed only with his wits, a bi-corder that is DEFINITELY not a tricorder and his trademark midriff-bearing muscle tee and short, short shorts, Minogue soon learns that his bounty pales in comparison to the mysteries of the planet itself. Taking heavy inspiration from Star Trek’s Risa – and countless other sci-fi properties that have used the trope of a perfect planet that isn’t what it seems – Escape from Pleasure Planet begins as Tycho descends upon a ruthless (yet beautiful) villain who’s crashed upon the resort planet of Arcadia. ![]() A handful of fail states present themselves immediately after the title screen, urging players to get accustomed to a type of trial-and-error gameplay that wasn’t before present. Pleasure Planet seeks to correct those amateur mistakes, offering up gameplay that shows refinement and polish all throughout. While Tycho’s first adventure, My Ex-Boyfriend the Space Tyrant, was good, campy fun, its basic game design made for numerous, frustrating experiences. Captain Tycho Minogue is back for his second outing in Escape from Pleasure Planet, and developer Up Multimedia has come out of the starting blocks eager to show it’s learned several lessons since its debut release.
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